"The Cybernetic Self: Quest for Identity Transformation in the Digital Age of William Gibson’s Neuromancer"
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Abstract
A subgenre of fantasy, science fiction, or sci-fi, is centered on futuristic and creative concepts that are typically based on theories, discoveries, or underdeveloped or underused technologies. The effects of science and technology on individuals, society, and the environment are often covered in this genre. William Gibson is a well-known American-Canadian science fiction writer who is recognized for his pioneering work in the cyberpunk subgenre. Gibson's writing stands out for its examination of cutting-edge technology, virtual reality, and the effects of computer networks on society. Gibson's most famous work is a groundbreaking cyberpunk novel that delves into the concept of a virtual reality matrix and is recognized for having first using the word "cyberspace." In the plot, a former computer hacker named Case is enlisted by a mysterious employer to commit a cyberheist that takes him far into cyberspace. People that alternate between their virtual and real identities, like Case and Molly Millions, are excellent examples of the instability and fluidity of identity.With cyborgs and human beings at the center of his story, Gibson's Neuromancer expressly anticipates a new degree of human-machine connection. In a cybernetic future where the distinctions between the natural and the artificial, the human and the machine, are becoming progressively blurred, the novel Neuromancer provides a gradual analysis of the changing idea of identity. This paper aims to explain these complexities and give insight into the transformative effects of technological advancements on identity and the human body.